• The Resistance is a faction in UA.
    (This page is currently under construction!)

    1 Basic Overview

    The Resistance represents the last traces of freedom and democracy to survive global chaos known as The Big Mistake. The Resistance was months away from certain destruction when a coalition of engineers and hackers wired together the free world's computers to create seven advanced war machines called host stations. The faction is responsible for pioneering various high-technology inventions such as the plasma formation technology or the Stoudson Bomb. Their HQ and training grounds are located in Britain, with their remaining forces and contested territories dispersed throughout Western Europe.


    2 Detailed Information

    The Resistance represents the last traces of democracy and freedom to survive global chaos. The Resistance was months away from destruction when a coalition of engineers and hackers wired together the free world's computers to create seven host stations. The host stations, however, had a caveat: no one would entrust the task of defending democracy and freedom to machines, so each host station was piloted by a Synaptic Donor Unit, abbreviated SDU. The faction is also notable for its various state-of-the-art technological inventions, such as the 'Stoudson Bomb', which has a key role in eliminating the enemy forces in many levels it appears in.


    The Resistance's HQ and training grounds are located in Britain, with the rest of their forces and former contested territories dispersed throughout Western Europe. In the original single-player campaign, the player's role is the last SDU champion to be deployed into battle, SDU 7. The player can read the diary entries of the fallen SDUs on the briefing for each game. The Resistance assets are focused around at specialisation and cost-efficiency, and therefore has the greatest variety of war machines. Their vehicle designs are chiefly based on modern designs and their weapons consist primarily of conventional shells, rockets, and missiles.


    The faction's strengths in general are mainly its versatility and cost-effectiveness. In the original single-player campaign, The Resistance Host Station is the weakest host station in order to justify their declined status in the lore. But with upgrades it can gain access to most unit and building blueprints by the end of the game. In the multiplayer mode, the host stations from all playable factions are equalised in both armour and firepower for balance, as well as available building assets.

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