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  1. Urban Assault - Metropolis Dawn
  2. Lexicon
  3. Virtual Presence Shift

Virtual Presence Shift

  • Schloss Charlottenburg
  • August 30, 2023 at 1:30 PM
  • December 30, 2023 at 10:40 PM
  • 311 times viewed

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  • Virtual Presence Shift is the gameplay mechanics that allows the players to directly control units in the first-person view mode. Which also provides a significant bonus to shielding, damage output, and manoeuvrability to the controlled unit.

    (This article is currently under construction!)

    1 Overview

    The ability to assume manual control of a unit at anywhere at anytime in the first-person mode in a full 3D environment is one of the main gameplay element and feature of Urban Assault. The player has a full control over the controlled vehicle, while having a full first-person view out of the unit's socket to survey the 3D world.

    2 Mechanics

    The VPS technology allows the player to perform tactics and manoeuvres that are otherwise not possible for the pre-set AI behaviours of the units. Not only that, but being in the first-person control mode of any vehicles provides substantial stat boost to the vehicle that is currently occupied by the player, regardless of their types.

    These effects include but not limited to:

    • x2.5 improved shielding (or 2/5 incoming damage).
    • Improved weapon damage output (depends on the script values).
    • Increased turning rate.
    • Ability to overriding any pre-set/programmed AI behaviours of the unit such as AI flight altitudes or AI attack patterns.

    (Note: The numerical effects are not directly displayed nor reflected in HUD under the first-person control mode.)

    Such substantial advantages encourage players to take control of a vehicle whenever possible and fight alongside the friendly drones in a combat to gain tactical supremacy over their enemies. Thanks to the VPS technology, the player can turn the odds and tides of the battle through skilful operation and manoeuvre of an individual vehicle, and even potentially overcoming the general rock-scissor-paper counter system of the units at a time.

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Table of Contents

  • 1 Overview
  • 2 Mechanics

Categories

  1. Meta 10
  2. Urban Assault 92
    1. Important 7
    2. Overview 33
    3. Gameplay 33
      1. Single-player 0
      2. Multiplayer 0
      3. Mechanics 24
      4. Interface 4
      5. Strategy & Tactics 2
      6. Tips & Tricks 2
      7. Artificial Intelligence 1
    4. Factions 85
    5. Levels 8
    6. Data & Modification 16
    7. Miscellaneous 7
  3. Playground 900
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