• The article about the Resistance faction in Urban Assault.
    (This page is currently under construction!)


    1 Summary

    The Resistance (German: Der Widerstand/Die Resistance) is a playable main faction in both single-player and multiplayer modes of Urban Assault. In the original Urban Assault campaign, the player's faction is the Resistance. The faction colour of the Resistance is blue.


    2 Official Description (HELP files)

    Quote

    The player is the embodiment of The Resistance—which represents the last trace of freedom and democracy to survive the environmental, financial, and political collapses that followed The Big Mistake. The Resistance was just months away from certain destruction by its approaching enemies when a band of hackers and engineers wired together all of the free world's computers to create the Host Station as the ultimate war machine. Now that the Host Station has chosen you to become its uploaded master, the survival of The Resistance and all of its ideals rests with you.

    NOTES:

    • The HELP files entries are written from the Resistance perspective.
    • The HELP files may contain slightly outdated information.


    3 Overview

    The Resistance represents the last traces of freedom and democracy to survive global chaos known as The Big Mistake. The Resistance was months away from certain destruction when a coalition of engineers and hackers wired together the free world's computers to create seven advanced war machines called host stations. The faction is responsible for pioneering various high-technology inventions such as the plasma formation technology or the Stoudson Bomb. Their HQ and training grounds are located in Britain, while their remaining forces and contested territories are dispersed throughout Western Europe.


    4 Units & Buildings Information

    Main Article: Resistance Units and Buildings Overview


    5 Playability

    Yes. (The faction is designed to be a playable main faction in the game for human players, and forms an integral part of the multiplayer balance system between the other available major factions.)


    6 Lore Information

    The Resistance represents the last traces of democracy and freedom of humanity to survive global chaos. The Resistance was months away from destruction when a coalition of engineers and hackers wired together the free world's computers to create seven Host Stations. The Host Stations, however, had a caveat: no one would entrust the task of defending democracy and freedom to machines, so each host station was designed to be piloted by a cybernetically-enhanced human component called Synaptic Donor Unit, abbreviated SDU. The faction is notable for its various state-of-the-art technological inventions and innovations such as the Stoudson Bomb, or Plasma Formation technology.


    The Resistance's HQ and training grounds are located in Britain, while the rest of their forces and former contested territories dispersed throughout Western and Central Europe. The original Resistance sphere of influence covered the entire European sectors in the past, but they were gradually lost to the encroaching enemies. In the original single-player campaign, the player's role is the last SDU champion to be deployed into battle, SDU 7. The player can read the cybernetic memories and inputs, or diary entries of the fallen SDUs on the mission briefings. Their vehicle designs are chiefly based on modern designs and their weapons consist primarily of conventional shells, rockets, and missiles.


    7 Characteristics

    The Resistance is considered a balanced, all-around faction. The Resistance assets are focused around at specialisation and cost-efficiency, and they possess the greatest variety of war machines in their arsenal. The faction's main strengths are its versatility and flexibility. Their individual units are generally cheaper to manufacture than the other factions for the most part, but each unit is also more specialised towards certain types of tasks, which slightly limits their general-purpose applications. Therefore, the Resistance relies chiefly on combined arms tactics and well-calculated unit compositions, with multiple types of different units supporting each other in various combat situations.


    In the original Resistance single-player campaign, the Resistance Host Station has many disadvantages at firepower and shielding by design, in order to reflect their declined status in the main storyline. But through various technology upgrades it can gain access to the most variety of unit and building blueprints by the end of the game, supported by the rapid and advanced development progress that the Resistance is making. In the multiplayer mode, the Resistance Host Station turrets have more firepower and projectile range since the host stations from all playable factions are more or less equalised in both armour and firepower for balance, as well as available building types for construction.


    8 Trivia

    Coming soon.


    9 Notes

    Coming soon.

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